Home Game | Studio 2 at SAE Institute Brisbane | Part- time 4 weeks | https://tigercollins.itch.io/cavesweetcave





The theme for Studio 2 in simple terms is 'art games' and to top off that module, I was given the brief to make a game that evokes the emotion of 'home'. My specific roles for Cave, Sweet Cave was Environment Artist/Level Design, Lighting and UX Design and they are solely responsible by myself. I worked within the 3 person team, partaking in programming, game design and making sure the design statement is hitting - Home is what you make it.